Bug #412
open
Sprites not holding position if going to fullscreen in amiga manifest mode
Added by malcolm harvey over 4 years ago.
Updated about 4 years ago.
Description
If using amiga manifest mode, for example in 320x256 screen size, if you position a sprite on some coordinate on the screen, it is where you positioned it x,y etc when the program is run in non fullscreen mode, but if you then go to full screen, the sprite moves way up and left.
malcolm harvey wrote:
If using amiga manifest mode, for example in 320x256 screen size, if you position a sprite on some coordinate on the screen, it is where you positioned it x,y etc when the program is run in non fullscreen mode, but if you then go to full screen, the sprite moves way up and left.
Also Note: This was ok in previous versions.
- Status changed from New to Feedback
- Estimated time set to 4:00 h
Can you provide a simple example we can test?
- Status changed from Feedback to Resolved
- Target version set to Beta RC3
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