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Bug #412

Sprites not holding position if going to fullscreen in amiga manifest mode

Added by malcolm harvey almost 4 years ago. Updated over 3 years ago.

Status:
Resolved
Priority:
Normal
Target version:
Start date:
07/20/2020
Due date:
% Done:

0%

Estimated time:
4:00 h
Affected version:

Description

If using amiga manifest mode, for example in 320x256 screen size, if you position a sprite on some coordinate on the screen, it is where you positioned it x,y etc when the program is run in non fullscreen mode, but if you then go to full screen, the sprite moves way up and left.

#1

Updated by malcolm harvey almost 4 years ago

malcolm harvey wrote:

If using amiga manifest mode, for example in 320x256 screen size, if you position a sprite on some coordinate on the screen, it is where you positioned it x,y etc when the program is run in non fullscreen mode, but if you then go to full screen, the sprite moves way up and left.

Also Note: This was ok in previous versions.

#2

Updated by Brian Flanagan over 3 years ago

  • Status changed from New to Feedback
  • Estimated time set to 4:00 h

Can you provide a simple example we can test?

#3

Updated by Francois Lionet over 3 years ago

  • Status changed from Feedback to Resolved
  • Target version set to Beta RC3

Fixed in RC2

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