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Bug #412

Sprites not holding position if going to fullscreen in amiga manifest mode

Added by malcolm harvey almost 4 years ago. Updated over 3 years ago.

Status:
Resolved
Priority:
Normal
Target version:
Start date:
07/20/2020
Due date:
% Done:

0%

Estimated time:
4:00 h
Affected version:

Description

If using amiga manifest mode, for example in 320x256 screen size, if you position a sprite on some coordinate on the screen, it is where you positioned it x,y etc when the program is run in non fullscreen mode, but if you then go to full screen, the sprite moves way up and left.

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