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Bug #897
openSprite Anim - Anim on restarts old animations
Start date:
05/29/2022
Due date:
% Done:
0%
Estimated time:
Affected version:
Description
Anim starts over for old animations on screen when ANIM ON is used.
In the example below sprite 1 repeats its animation when sprite 2 starts its animation.
EXAMPLE in ACTION:
https://app.aoz.studio/00dk0kdr/
BEGIN:
sprite 1,250,150,1 : sprite 2,500,150,2
anim 1,"(3,15)(1,15)(3,15)(1,15)(3,15)(1,15)" : anim on
wait 0.1: clear key:wait Key
anim off 1: anim off // makes no difference
anim 2,"(3,15)(2,15)(3,15)(2,15)(3,15)(2,15)" : anim on
wait 0.1: clear key:wait Key
goto BEGIN
Updated by malcolm harvey over 2 years ago
ANIM can be used yes with ANIM on/off [n] with either amiga/atarist cmds/instr's.
If you don't specify (number) it will become global for all sprite anims, amos/stos worked same way.
Works as expected. Yes, please close this ticket francois, thankyou.
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