Unexpected behavior of the Actor's movement in a loop
Please consider the following code:
Actor "magicien", X=0, Y=0, Image$="lucie.png", EndX=1920, loopmove=True Do A$ = Inkey$ If A$ = "p" or A$="P" Then Actor "magicien", ActionMove$="pause" If A$ = " " Then Actor "magicien", ActionMove$="play" Loop
If the Actor's movement is interrupted and restored, the movement will start from the interruption point and not from the initial start.
For instance, if the position is X=700 when "pause" is activated, the movement loop will be between x=700 and x=1920, instead of the expected range (0 - 1920).
This can be really confusing.