Bug #305
closedCompiler not compiling
0%
Description
Version 0.9.6.4 setup 2 is still not compiling my game (that compiles perfect inside 0.9.6.3).
When removing "Line Input #2,A$" from the code it compiles inside 0.9.6.4.
So, back to 0.9.6.3 it is for me.
Here is the compilers error in 0.9.6.4:
main.aoz:1:1: Compiler error: crash during compilation:
pass: 0
info is not defined
referenceerror: info is not defined
at information.extractnextword (c:\snapshot\compiler\compiler.js:0:0)
at gettag (c:\snapshot\compiler\compiler.js:0:0)
at zeropass (c:\snapshot\compiler\compiler.js:0:0)
at object.module.exports.compile (c:\snapshot\compiler\compiler.js:0:0)
at compile (c:\snapshot\compiler\aoz.js:0:0)
at aoz (c:\snapshot\compiler\aoz.js:0:0)
at object. (c:\snapshot\compiler\aoz.js:0:0)
at module._compile (pkg/prelude/bootstrap.js:1261:22)
at object.module._extensions..js (internal/modules/cjs/loader.js:787:10)
at module.load (internal/modules/cjs/loader.js:651:32)
Internal error
Task failed, no code generated...
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Updated by Truls Osmundsen over 4 years ago
Can be tested with:
Open In 2,"Test.txt"
Line Input #2,A$
Close 2
This will make the error above.
Commenting out the "Line Input" will make the error go away.
Updated by Francois Lionet over 4 years ago
- Status changed from New to Resolved
- Target version set to 0.9.8
Just checked, it works in 0.9.8.
Updated by Brian Flanagan about 4 years ago
- Status changed from Resolved to Closed
Re-tested in 0.9.9.4 RC1. Still works!