Bug #706
In Amiga manifest, if color Palette changes, some of the colors don't redraw properly.
Start date:
03/27/2021
Due date:
% Done:
0%
Estimated time:
4:00 h
Affected version:
Description
Example:
#manifest: "amiga" Screen Open 0,320,200,32,Lowres Cls 0 : Flash Off : Curs Off // // Draw bars using default 32 color palette on upper half of screen // For C=0 To 31 Ink C Bar C*8,0 To C*8+7,98 Next C Wait Key // // Set new custom 32-color palette, draw bars with new palette on lower half of screen. // Palette $000,$555,$AAA,$FFF, $100,$500,$A00,$F00, $010,$050,$0A0,$0F0, $001,$005,$00A,$00F, $110,$550,$AA0,$FF0, $011,$055,$0AA,$0FF, $101,$505,$A0A,$F0F, $100,$530,$A50,$F70 For C=0 To 31 Ink C Bar C*8,100 To C*8+7,199 Next C
When the palette is changed, the default palette bars at the top of the screen should change to our custom palette.
All of them do except for bar #26.
Updated by Francois Lionet about 3 years ago
- Status changed from New to Rejected
Will be fixed when I implement the renderer.
Please stop posting graphical problems in Amiga mode.
Updated by Brian Flanagan about 3 years ago
I understand it's an Amiga issue. That's why I marked it as Low priority.
Don't we still want these in the system for when we can get to the new renderer?
Otherwise I'll forget about it by then. ;-)