Bug #248
closed
bar x,y,w,h causes internal error
Added by Paul Kitching over 4 years ago.
Updated over 4 years ago.
Description
#splashScreen:false
ink 4
draw 100,100,30,5
bar 100,200,300,5
The draw command works with this new format, but the bar command doesn't
Here's why, it's just a typo at line 387 of screens.aoz :-
Instruction "bar", _x1, _y1, _width, _height
{
#errors
this.aoz.currentScreen.bar({x:%_x1,y:%_y1,width:width,height:%_height});
}
End Instruction
Should read:-
this.aoz.currentScreen.bar({x:%_x1,y:%_y1,width:%_width,height:%_height});
- Status changed from New to Resolved
- Target version set to 0.9.5
The bug AND the correction of the bug? Thank you Paul! :)
- Description updated (diff)
- Status changed from Resolved to Closed
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