Bug #117
Sam Stop - lowers volume, but doesn't stop
Added by Paul Kitching over 4 years ago.
Updated almost 3 years ago.
Description
#manifest: "pc"
#displayWidth:1920
#displayHeight:1080
#fullScreen:true
#bootScreen:false
screen open 0,1920,1080,32,lowres
print "key..."
wait key
sam play 1
print "playing"
wait key
sam stop 1
print "stopped"
wait key
It isn't giving an Internal Error like the last version, but it's not stopping, just reducing the volume.
I've tried it with an MP3 and a WAV.
- Affected version changed from 0.9.4 to 0.9.7
The above example now needs the bootScreen tag changing to this line:
#splashScreen:false
It still doesn't stop the sample. I'm testing with a wav file.
- Affected version changed from 0.9.7 to 0.9.9
It would work using Load Asset in 0.9.8, but still not just by playing samples from the 'samples' directory. Now in 0.9.9 it isn't stopping either way.
- Affected version changed from 0.9.9 to 0.9.9.4
- Status changed from New to Closed
This has broken again in Beta 1.0.0 V8, Sam stop x has no effect.
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