Bug #236
Updated by Baptiste Pillot over 4 years ago
```aoz ~~~ text #splashScreen:false timer=2.7 print timer ``` ~~~ This doesn't print 2.7, it prints -0.054. It's the same type of thing assigning any number I've tried. I always get a negative number. In AMOS you can assign a number and it works, though AMOS worked in integers. If you have a timer running and pause your game, you can't then reset it back to the value when your game resumes.