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Bug #236

Updated by Baptiste Pillot over 4 years ago

```aoz ~~~ text 
 #splashScreen:false 
 timer=2.7 
 print timer 
 ``` 

 ~~~ 


 This doesn't print 2.7, it prints -0.054.    It's the same type of thing assigning any number I've tried.    I always get a negative number.    In AMOS you can assign a number and it works, though AMOS worked in integers.    If you have a timer running and pause your game, you can't then reset it back to the value when your game resumes.

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