http://support.aoz.studio/http://support.aoz.studio/favicon.ico?15768443862021-08-13T22:21:03ZAOZ Studio official issue tracking systemAOZ Studio Beta - Bug #803: Sounds play intermittently. (Approximately every other time they're called.)http://support.aoz.studio/issues/803?journal_id=23742021-08-13T22:21:03ZBrian Flanagan
<ul></ul><p>Re-tested in 1.0.0 (B9) u16.<br>
Still a problem.</p>
<p>For the sample code, change Blip_2.wav to Blip02.wav. (Apparently, the name changed.)</p>
<pre>#manifest: "aoz"
load asset "Blip02.wav",1
// Volume Audio range = 0 to 100%
vol=100 : st=5
Print Manifest$
Repeat
Locate 0,1 : Print Using "Volume: ###";vol-st
volume audio 1,vol-st
play audio 1
vol=vol-st
Wait Key
Until vol <=0
Print "Done!"
</pre> AOZ Studio Beta - Bug #803: Sounds play intermittently. (Approximately every other time they're called.)http://support.aoz.studio/issues/803?journal_id=23852021-09-06T17:54:19ZBrian Flanagan
<ul></ul><p>Re-tested in 1.0.0 (B10) u16<br>
Still plays intermittently.</p>
AOZ Studio Beta - Bug #803: Sounds play intermittently. (Approximately every other time they're called.)http://support.aoz.studio/issues/803?journal_id=24302021-09-17T23:47:00ZBrian Flanagan
<ul><li><strong>Affected version</strong> changed from <i>1.0.0 (B8) u15</i> to <i>1.0.0 (B10) u16</i></li></ul><p>Re-tested in 1.0.0 (B10) u16<br>
Still plays only about every other time.</p>
AOZ Studio Beta - Bug #803: Sounds play intermittently. (Approximately every other time they're called.)http://support.aoz.studio/issues/803?journal_id=24742021-09-21T17:36:54ZDavid Baldwin
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>Resolved</i></li><li><strong>Assignee</strong> set to <i>David Baldwin</i></li></ul><p>Fixed! A sound couldn't be played until the previous play of it had finished. Sound is now ended automatically before it is replayed.</p>
AOZ Studio Beta - Bug #803: Sounds play intermittently. (Approximately every other time they're called.)http://support.aoz.studio/issues/803?journal_id=24862021-09-22T07:34:33ZBrian Flanagan
<ul><li><strong>Status</strong> changed from <i>Resolved</i> to <i>Closed</i></li></ul><p>Great! It's working now.<br>
That's odd though, that the play hadn't finished... even if I waited a <strong><em>long</em></strong> time before pressing the next key.<br>
That's why I'm not sure about this fix.</p>
<p>Also, we don't necessarily want a sound to stop when the next one is played, unless it is specifically on the same channel, since many programs require playing multiple sounds at the same time. I hope this fix won't affect this ability.</p>
AOZ Studio Beta - Bug #803: Sounds play intermittently. (Approximately every other time they're called.)http://support.aoz.studio/issues/803?journal_id=24872021-09-22T07:38:41ZBrian Flanagan
<ul></ul><p>Also, apparently, there is a problem with VOXLoader.js</p>
<p>Uncaught ReferenceError: THREE is not defined<br>
Errors in OBJLoader.js, FBXLoader.js, ColladaLoader.js, GLTFLoader.js, DRACOLoader.js, AnaglyphEffect.js, AsciiEffect.js, OutlineEffect.js, StereoEffect.js</p>
AOZ Studio Beta - Bug #803: Sounds play intermittently. (Approximately every other time they're called.)http://support.aoz.studio/issues/803?journal_id=25012021-09-22T19:41:43ZDavid Baldwin
<ul></ul><p>The sample you used actually runs for one second, even though the audible noise only lasts for about 0.25 seconds. Other problems are new, Francois working on sound at moment?</p>