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Bug #498

Amal Movement scripts not running correctly

Added by David Baldwin over 3 years ago. Updated over 3 years ago.

Status:
Closed
Priority:
High
Target version:
-
Start date:
09/17/2020
Due date:
% Done:

0%

Estimated time:
1:00 h
Affected version:

Description

It seems that when running a movement script, Amal is resetting the bob's coordinates to 0,0 rather than using the X,Y position of the Bob, so the bob immediately jumps to 0,0 as soon as amal is turned on irrespective of where it was positioned.


Files

AmalTest.aozip (225 KB) AmalTest.aozip David Baldwin, 09/19/2020 08:50 AM
#1

Updated by Brian Flanagan over 3 years ago

  • Priority changed from Normal to High
  • Estimated time set to 1:00 h

Thanks! If you can provide a simple example, that'd be great.

#2

Updated by David Baldwin over 3 years ago

Well if you insist, try this.

#3

Updated by David Baldwin over 3 years ago

You will also notice that X Bob has gone 'floaty'.

#4

Updated by Francois Lionet over 3 years ago

  • Status changed from New to Resolved

Both issues are solved.

#5

Updated by David Baldwin over 3 years ago

  • Status changed from Resolved to Closed

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